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Hy-Carbon

Halfmoon Interactive | Dec 2022 - Nov 2024

  • 3D shooter game made in Godot game engine

  • Contributed as a Concept Artist, creating level and prop concepts.

  • Tools Utilized: Adobe Photoshop, Procreate, Autodesk Maya

LEVEL CONCEPTS

Portfolio_LoadingRoomConcept.png
Portfolio_LoadingRoomlConcept.png
Portfolio_JungleLevelConcept.png
Portfolio_DesertLevelConcept.png

PROP CONCEPTS

HM_Crate.png
HM_Barrel.png
HM_Bomb.png

GUIDES / NOTES TO 3D ARTISTS

Portfolio_TextureGuide01.png
Portfolio_TextureGuide02.png
Portfolio_ColorGuide.png
Portfolio_TextureGuide03.png
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